Saturday, 29 December 2012

Cathedral Model

 
3D model of the Uspensky cathedral in Omsk. It's about 260,000 polys.


 This is one of the reference images I used:


Thursday, 6 December 2012

Hide it! Game trailer

 

This is the trailer for an iOS/Android hidden objects game I built props for! It's called "Hide it! Head to Head Hidden Object Game". I modeled and textured props (including that skeleton hand, the jester hat, the hourglass, and plenty more) and the vanity/girly bedroom environment. Doesn't it look addicting to play?

Wednesday, 21 November 2012

Assassin Design

Design of an assassin, I'll probably build her in 3d.

Initial sketches:


Color tests:

Saturday, 10 November 2012

Robot Model Textured

I finished texturing this robot..!



Did not design it, this is the image I used as reference:

Monday, 29 October 2012

Low-Res Robot Model



Took me approximately 15 hours to build!

UVed:


I did not design it, this is the image I used as reference:

Wednesday, 17 October 2012

Zbrush

I finally decided to get into Zbrush and learn it. Once you learn the basic controls it's really fun!
I sculpted a random head from a sphere to get a hold of the tools.


Sunday, 14 October 2012

Underwater Scene Painting

Made with Photoshop, took me less time than I thought it would: 15 hours.

Wednesday, 1 August 2012

Cartoon Character Model

I built this (moderately simple) cartoon character in just one day (approx. 8 hours)!


Thursday, 3 May 2012

3D Vehicle







I built this with Maya in approximately 5 days.
Also, I did not design it, this is the reference image that I used:


Saturday, 31 March 2012

Character Painting

Made with Photoshop, took me about 25 hours in total.

Saturday, 17 March 2012

Shiny Metal Photoshop Painting

Made this mainly to practice painting shiny materials. Made with Photoshop, took me about 25 hours.