Showing posts with label architecture. Show all posts
Showing posts with label architecture. Show all posts

Friday, 4 November 2016

Moroccan Interior (textured, final!)

I had the modeling lying around so decided to texture and light the scene.
Modeled in 3ds Max. All textures were made completely from scratch, no photos.


This is the photo I used as reference for the scene.


Sunday, 11 October 2015

Moroccan interior - modeling

Interior modeling based on a picture of a Moroccan home.
Made with 3ds max, probably took about a week's work.



Reference picture:


Tuesday, 15 January 2013

Cathedral Model Textured







Omsk Uspensky Cathedral, textured and rendered~! I tweaked a few things and it's now 250,000 polys.


Saturday, 29 December 2012

Cathedral Model

 
3D model of the Uspensky cathedral in Omsk. It's about 260,000 polys.


 This is one of the reference images I used: