Showing posts with label zbrush. Show all posts
Showing posts with label zbrush. Show all posts

Wednesday, 13 February 2013

Assassin Model


 Assassin model, built in 3ds max, normal maps with zbrush!


360s of the previous poses:

 



Texture and normal maps:

Wednesday, 17 October 2012

Zbrush

I finally decided to get into Zbrush and learn it. Once you learn the basic controls it's really fun!
I sculpted a random head from a sphere to get a hold of the tools.