Rachel Montreuil
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rachel.montreuil01@gmail.com
www.rachelmontreuil.blogspot.com
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3D art - Animation
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Personal summary
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5+ years of work experience as a 3d generalist
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Efficient, versatile, fast
learner
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Diploma in 3d animation (la
Cité collégiale) with award for professionalism
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Experience with both game
and TV animation production pipelines
Work Experience
3D generalist/Concept artist at Vinci Education (Jun 2013-October 2016)
§ Built low poly characters and props
(modeling, UV unwrap, rigging and texture) for 20+ children's games (tablet and web)
§ Animated characters and props
§ Designed environments and props to
be built in the 3d game world
§ Rendered images for GUI, splash
screen and promotional material
§ Worked closely with game designers,
level designers and programmers
3D generalist at Big Jump Productions (Mar 2013-Aug 2013, Mar 2015-Aug 2015)
§ Built props (modeling, UV unwrap,
texturing, toon lines) to match within a 2D animated show
§ Animated and rendered the various 3D
BG elements
3D generalist at Mercury Filmworks (Jun 2011-Jul 2011, Dec 2011-Mar 2012, Aug 2012-Oct 2012)
§ Built high poly props, environments
and characters (modeling, UV unwrap, texturing) for many different TV shows,
demos and pilots
§ Animation and rendering
Freelance 3D Artist at various (2012-2013)
§ Built props, environments and
characters (modeling, UV unwrap, texturing) for games and shorts, in many
different styles, including cartoon and realistic.
Knowledge and skills
ü Maya / 3D Studio Max
ü Photoshop
ü Animation, modeling, UV unwrap,
texturing, lighting, rendering, rigging, compositing
ü Image composition, color theory,
adaptability to various styles
ü Keen sense of observation and detail
ü Strong understanding of human
anatomy
ü Working knowledge of Zbrush, Mudbox,
Illustrator, After Effects and Premiere
ü Fluently bilingual (speaking,
reading and writing)
Other Experiences
Freelance illustrator at various (Jan 2014-Present)
§ Designed and painted 2d digital art
for book covers, children's books, and promo art (web and print).