Saturday, 23 January 2016

Recycler Sub

Submarine made for a game that, in the end, didn't end up happening.
The recycler sub's accessories (torpedo launcher, recycler box, radar and mechanical arm) can be interchanged.


I designed it, modeled it, textured it and rigged it.



Saturday, 19 December 2015

Heart Breaker - WIP 3

Modeling done, took about 20h total.
It's 9669 polys, including the sword.





Sunday, 15 November 2015

Heart Breaker - WIP 2

Spent so far about 17h on this high-res character. Still need to add lots of clothing pieces and detail, but the silhouette has finally taken shape.



Based on a design by Geoff Trebs:



Sunday, 11 October 2015

Moroccan interior - modeling

Interior modeling based on a picture of a Moroccan home.
Made with 3ds max, probably took about a week's work.



Reference picture:


Monday, 31 August 2015

"Pixel Jones" game Promo Art

Freelance work done for Hard Circle's upcoming game Pixel Jones and the Gateway of Souls, a very cute retro platformer.


Painted in about 5 hours with Photoshop.

"Rising Tide" novel Cover Art

Made for indie author Claudette Melanson's young adult novel Rising Tide.
Took about 10 hours to paint on Photoshop.

Wednesday, 11 February 2015

Cartoony Painting: Superheroes VS octopus!

Made with Photoshop, probably took me 25~30 hours.
The boy superhero's design is based on a jellyfish, whereas the girl is based on an axolotl.

I was aiming for bright, saturated color for these silly superheroes, and the style to match with this slightly older painting: